


It definitely does not feel like a "Total Annihilation" game. Maybe it was the atmosphere, maybe the types of units, but the Warcraft feel never left me. Gameplay itself was intriguing, but reminded me far too much of Warcraft.

As I stated earlier, the AI is just a summoning machine. I don't know if the people at Cavedog tweaked the AI or not, but something needs to be done to make it stronger. I found the AI to be nothing special and nowhere near as challenging as the TA AI. To summon more than one, you hold the "shift" key down and begin to click on the places where you would like the animal to be summoned (similar to the way you built structures in TA).īelieve it or not the can lead to some interesting strategies as you can, in effect, build a wall of creatures. To do this, you select the creature you want and the tamer will begin to "summon" it. For example, a "Beast Tamer" can "summon" certain creatures. There remains the usual TA way of building a unit (clicking on a building several times to produce X amount of units), but now you can also build certain units the same way you'd build buildings in TA. Play Free on Cavedog Entertainment's Boneyards, a new online gaming community.īuilding units are intriguing.

Hardware support provides enhanced graphics and special effects. Lay siege to castles and cities filled with wondering monsters and magical life forms. Campaign through 3D environments that include lush forests, marshes, rolling hills and swamps. Command vast armies of skeletal archers, undead foot soldiers, magic-casting wizards and dragon riders. Play as the monarch of one of four unique civilizations, each with its own combat strategies. The element that each commands has a direct affect on the types of units they can employ/build. The game is based on the power struggle between 4 brothers and sisters, each who command a certain element (Earth, Water, Air and Fire). With Kingdoms set in a mystical fantasy world, expect even more and will again lunge into a et of new concepts. The massive amounts of soldiers included and still provided through the Cavedog's web site, featuring more downloadable units, and maps constantly enhanced the RTS genre and overstepped technology boundaries. The graphics being revolutionary in nature, with 3D units, structures, and a true three-dimensional ground, where units will climb hills and maneuver around objects. Cavedog's Total Annihilation real time strategy series just released in 97 and 98, showed to be a very impressive game.
